Where Do I Find Sanguine Essence Art of Conquest

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You will acquire basic information most the Stats, Skill and Equipment in this postal service, and it will improved in the future.

Art of Conquest - Stats

1. Might stat

- Increase concrete damage

- Reduce physical damage taken by Hero

- Increase critical take a chance

2. Magic stat

- Increase magical damage

- Reduce magical harm taken by hero

- Max mana increment past 1 for every 5 pts of magic

five magic pts = i mana

3. Stamina stat

-Reduce Damage taken by hero

-max energy increases by ane for every 5 pts of stamina

5 stamina pts = 1 energy

4. Command stat

-Increase the bronze supply capacity thus increases silver and gold supply capacity

1 command pt= +1 statuary supply

three bronze supply = +1 silver supply

20 bronze supply = +1 gold supply

Fine art of Conquest - How to get Heroes

A. Starting Heroes - select 1, take 1

--Select 1 from 3 Hero choices Avalon (must-take), Avril, Rufio

1. If you select Avalon, you lot will become Avril (recommended)

ii. If you select Rufio, y'all volition get Avalon (recommended)

3. If you select Avril, you will get Rufio (non recommended)

B. Rank - gain honor to Rank up

one. Page (150 Honor required) - Acquire Vega

2. Knight (400 Honor) - Learn Grimms

3. Viscount (1500 laurels) – Acquire Gazul

iv. Marquis(5000 laurels) – Acquire Virion

C. Buy Heroes

- You demand to buy the remaining Heroes

Fine art of Conquest - Heroes Build Guide (on-going)

1. Rufio "Gilt Stallion" - Gladiator

Recommended Stats:

- Might (for Heroic Leap, Chopping Bract skill)

- Stamina (for survival and free energy)

Equipment and Gear Set:

ane. Sanguine Cleaver (weapon) = +2 might, +2 stamina

- Advantage from Naldrasil boss

two. Sanguine Claymore (weapon) = +four might

- Reward from Tendris boss

three. Sanguine Helm (captain) = +2 command, +2 stamina

- ??

4. Sanguine Breastplate (armor)= +4 stamina

- Reward from Anubaris boss

5. Sanguine Horn (relic) = +1 might, +3 control

-Reward from Argos boss

6. Sanguine Essence (relic) = +3 might, +1 stamina

-Reward from Chromius dominate

3 pcs gear fix: + 8 might

6 pcs gear set: Heroic Leap +1 level

7. Eye of Dragon (relic, royal) - lvl 10, +2 might, +2 command, Blade Dance +one level

- from Store = (500 linari ?)

viii. Titanic Claymore = lvl 20, +8 might, chopping blade +ane level

- ??

Skills and Abilities

1. Heroic Jump (might)

- jump and deal impairment in the surface area and stunning them

2. Chopping Blade (might)

- deal impairment in front and stun them (interval fourth dimension)

3. Strong Physique

- recover injury faster by %

4. Blade Dance (might, cost ane energy)

- spin toward the target and deal damage along the way

5. Resilience

- regen HP per second on battleground

6. Destructive One

- increase Damage to all enemies

Rufio Build

- Heroic Bound (stun, mobility)

- Destructive One (damage)

- Blade Dance (mobility)

- Resilience (HP/sec)

- Chopping Blade (stun?)

2. Avalon "Last Hope" - General

Recommended Stats:

- Command (for command based skills and increment troops cap)

1 Command = +one Bronze capacity

- Might (for Arrow Volley skill and Atk harm)

- Stamina (for inc. HP to stay longer in battleground for Aura effects)

Skills or Abilities

one. Arrow Volley (might)

- deal burning impairment to the target area

two. Summon Archers (command, cost 1 energy)

- summons Archers for 30secs

3. War Horn (command)

- increase Atk Speed of nearby allies past % for 8sec.

four. Archer Mastery (control)

- increment Atk and HP of the archer, longbowman, and featherbow in the battleground

5. Ardent Aureola (command)

- all human units increase their max HP by %.

half dozen. Natural Leader

- increase deployment capacity and likewise bronze supply capacity

Avalon Build - for Human being Race:

- Natural Leader (extra troops deployment) - at least 1 pt

- Summon Archers (increase ability limit)

- Archer Mastery (Archer Atk and HP Aura)

- Pointer Volley (Area damage + burn)

- Ardent Aura (HP Aura)

Equipment and Gear Set:

1. Radiant Edge (weapon)= +3 might, +1 command

-Reward from Tendris boss

ii. Radiant Standard (banner) = +4 command

- Reward from Argos boss

3. Radiant Circlet (helm) = +2 might, +2 stamina

- ??

four. Radiant Breastplate (armor) = +ane control, +3 stamina

- Advantage from Anubaris boss

5. Radiant Chalice (relic) = +one might, +2 command, +1 stamina

- Reward from Lernaeus boss

6. Radiant Ring (relic) = +1 might, +3 command

- Advantage from Osiron boss

3 pcs gear set= + eight command

6 pcs gear set up = Natural Leader +1 level

3. Avril "Polar Prodigy" - Mage

Recommended Stat:

-Magic (for abilities)

Skills or Abilities:

one. Water ice Nova (cost ane mana) (magic)

- deal freezing damage in the circular expanse (unit accrue a set amount of freezing damage will exist frozen)

2. Ice Vortex (magic)

- Normal Atk volition take take chances of casting icicle, dealing damage to target and nearby enemies

3. Ice Wall (toll one mana)

- create water ice wall that enemies cannot pass through (behemothic unit shatter the wall)

4. Gifted Mage

- receive additional Magic Points

v. Blizzard (cost 3 mana) (magic)

- deal freezing damage to the target surface area

vi. Rapid Bandage

- Avril spells tin exist cast Twice in battle, and all Spells Cooldowns are reduced

Equipment/Gear Prepare:

ane. Catholic Scepter (Staff) = +4 magic   iii pcs gear ready = +8 magic

-Advantage from Oakheart

2. Cosmic Mantle (Cloak) = +2 magic, + 2 control

- Reward from Naldrasil boss

3. Cosmic Cowl (Helm) = +1 magic, +1 control, +2 stamina

iv. Cosmic Robe (Robe) = +ane magic, +3 stamina

- Reward from Chromius boss

v. Cosmic Orb (Relic) = +2 magic, +ii command

-Reward from Lernaeus

6. Cosmic Band (Relic) = +three magic, +1 stamina

-Reward from Osiron

7. Conjurer's Cap (headpiece, majestic) = lvl 10, +4 magic, Ice vortex +1 level

-from shop = (40k gilded ?)

three pcs gear set =

6 pcs gear set up = Blizzard +one level

4. Vega "Solar Affections" - Sage

Recommended Stat:

-Magic (for all healing skills)

-Stamina (for Energy and Survival)

or

-Control (for Priestess Mastery Skill)

Skills or Abilities:

1. Heal (magic) (cost 1 mana)

- heal friendly troop in the target area. No effect on Undead, Mech, and Building units

2. Mana Barrier (magic) (cost 2 mana)

- block enemy archer and magic impairment

three. Saving Life

- increment troop injury % rate

4. Priestess Mastery (command)

-increase Atk and HP of the priestess, abbess, and saint in the battlefield

five. Boosted Healing (magic)

- healed troop gain shield that reduces damage taken

6. Favor of the Sun God (magic)(cost five mana)

- heal all friendly troops for a certain fourth dimension

Vega Build:

Favor of Sunday God (Heal All except for undead, etc.),

Heal (Expanse Heal),

Boosted Healing(shield),

Mana Bulwark

Equipment and Gear Set:

1. Staff - Justice Rod

2. Tome - Codex of Redemption

3. Headpiece - Burgonet of Redemption

iv. Robe - Raiment of Redemption

five. Trinket - Visith'southward Necklace (+1 Favor of Sungod)

v. Grimms "Ironkeep Vanguard" - General

Recommended Stats:

Might (for Suppression Fire)

Command (for Tank Mastery, Smoke bomb skill)

or

Stamina (for Energy and Survival)

Skills or Abilities:

1. Suppression Fire (might)

- bargain called-for damage to nearest enemy troops after the start of the battle

2. Smoke Bomb (control)

- the centrolineal troop has a adventure of evading the enemies attack while inside the fume screen

iii. Tank Mastery (control)

- Increment Atk and HP of Tank, Destroyer, and Excelsior in the battlefield

4. Ammo Wagon (aura)

- increases ammo capacity of centrolineal ammo users

five. Reload Ammunition (toll 1 free energy)

- replenish the ammo of all centrolineal Ammo users in the battlefield by %

6. Siege Mastery (aureola)

- all siege weapons deal more than damage and max HP

Grimms Build

Suppression Fire (Area harm)

Fume flop (Area evasion)

Siege Mastery (Aura for Seige weapon)

Ammo Wagon (for Dwarves)

Reload ammunition (for Dwarves)

Equipment and Gear Set:

one. Weapon: Legendary Wide Sword (+7 might)

2. Banner: Underworld Banner (+4 command +ii stamina)

3. Captain: Sanguine Helm (+two command +ii stamina)

4. Armor: Royal Armor (+4 stamina +1 suppression fire)

five. Relic 1: Sanguine Horn (+3 might +1 stamina)

6. Relic 2: Sanguine Essence (+1 might + three command)

6. Gazul "Soul Reaper" - Necromancer

Recommended Stats:

- Magic (for Soulless scourge)

- Stamina (for Survival to employ Aura furnishings)

Skills and Abilities:

1. Resurrect (magic) (cost 1 mana)

- revive corpses in the surface area and transform skeleton warriors

2. Skeleton Mastery (aureola)

- increment Atk and HP of All Marauders, Ravagers, Stalkers, Acolytes, Occultists, Warlocks, and Pikemen in the battleground

3. Fearsome Aura (aura)

- increase morale refuse % charge per unit for ALL troops in the battlefield

4. Skeleton Sacrifice (toll ii mana)

- cede skeleton troops and summon skeleton titan

v. Immortal Strength (aura)

- increase %HP of All Undead units

six. Soulless Scourge (magic)(cost v mana)

- swarms of undead spirits and deal damage where information technology passes

Gazul Build:

- Soulless Scourge (damage large area)

- Skeleton Sacrifice (for tanking and distraction)

- Resurrect (additional troops in battleground)

- Immortal Forcefulness (for Undead, Aura)

- Fearsome Aura (for Undead, Aura)

- Skeleton Mastery (for Skeleton Undead, Aureola)

Equipment and Gear Ready

Aforementioned every bit Vega, max his magic stat and go the +one to skeleton sacrifice item, that's all. Refer to Avril item setup for an thought of what items to equip.

vii. Virion "Holy Champion" - Paladin

Recommended Stats:

-Might (for Lionheart Blade Damage),

-Command (for Summon Swordsmen and Swordsmen Mastery),

-Magic (for Lionheart Blade Heal)

or

-Stamina (for staying longer in battlefield for Swordsmen Mastery Aureola, Crusade Shield)

Skills or Abilities:

1. Light's Safeguard

- proceeds almost-invincible status (blocking 95% damage) for a certain time if HP drops below 50%, (one time per battle)

ii. Lionheart Blade (might & magic)

- has a 25% risk of dealing impairment and heal itself

three. Swordsmen Mastery (command)

- increase Atk and HP of Footman, Swordsman, Legionnaire in the battlefield

4. Summon Swordsmen (cost 3 mana)

- summon footmen/swordsmen in the battlefield

5. Crusader shield

- reduce damage taken of allied troops that has full morale

half dozen. Crusader Resurrection (toll 4 mana)

- reviving no. of allied footmen, swordsmen, and legionnaires

Virion Build

- Calorie-free's Safeguard (for Tanking)

- Crusader Shield (for All morale boosted)

- Lionheart Blade (harm, heal himself)

- Swordsmen Mastery

or

- Summon Swordsmen

Equipment and Gear Prepare:

Build Virion like to Rufio as he likes to run in and become himself killed. Refer to Rufio's item setup for a full general idea

To be Proceed...

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Source: http://appapi.wegamers.com/wg/sns/share?id=12920801000780464129

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